My Projects

This Website

Designed and deployed a full-stack personal portfolio website to showcase projects, certifications, and technical experience. The application emphasizes clean UI design, responsive layout, and real-world functionality through a serverless contact system. Built with a modular, component-based architecture to support scalability and maintainability, while integrating cloud services to enable dynamic user interaction.

Features:

  • Implemented a CI/CD pipeline with GitHub Actions and Vercel, achieving 113 consecutive successful deployments
  • Developed a serverless backend using AWS Lambda and API Gateway to process contact form submissions
  • Integrated and securely configured AWS SES to enable real-time email notifications between users and the site owner
  • Delivered a site with a 100/100 Lighthouse performance score, reflecting fast load times and stable rendering
  • Designed a clean, modern UI using Tailwind CSS with a focus on readability and user experience
  • Utilized a component-based architecture to ensure modularity and maintainability of the codebase

Skills:

Next.js, React, Tailwind CSS, TypeScript, CI/CD Pipelines, Git, GitHub, AWS Services (Lambda, SES, API Gateway), Component-Based Architecture

View Repository

Form Processing System

Developed a role-based, multi-stage form processing system, supporting structured workflows for data entry, review, and final approval. The system enforces validation rules and workflow state transitions to ensure data integrity and process correctness throughout each stage.

Built as a team-based academic project with an emphasis on backend logic, system design, and database persistence.

Features:

  • Role-based workflows for applicants, reviewers, and approvers
  • Multi-stage form lifecycle with enforced workflow state transitions
  • Review-stage logic with robust data validation
  • Persistent storage using a MySQL relational database
  • UML class and sequence diagrams guiding system architecture
  • Agile development process with rotating Scrum Masters per sprint

Skills:

Java, JDBC, MySQL, Git, Agile Methodologies, UML Modeling

Palantir Foundry End‑to‑End Data Workflow (Speed Run)

Built a complete data pipeline and operational workflow inside Palantir Foundry, covering ingestion, transformation, ontology modeling, and application‑level actions. Designed an end‑to‑end flow that demonstrates how raw data becomes operational, governed, and actionable within the Foundry ecosystem.

Features:

  • Data ingestion using Foundry's data connectors and pipelines
  • Data transformation and modeling using Code Repos and Ontology design
  • Operational workflow creation with Actions to automate data-driven processes
  • End‑to‑end demonstration of Foundry's capabilities from raw data to actionable insights

Skills:

Palantir Foundry (Ontology, Actions, Pipelines, Code Repos), Data modeling and entity‑relationship design,

Unix Task Manager (C) -- Process & Signal Management

Unix Task Manager implemented in C, designed to simulate core shell functionality and manage multiple concurrent processes.

Built a full-featured task management system supporting foreground/background execution, process control, and inter-process communication. The program maintains an internal task list with lifecycle tracking and responds to Unix signals for real-time process management.

Features:

  • Dynamic task creation and deletion using a custom doubly linked list
  • Foreground and background execution using fork, exec, and waitpid
  • Full signal handling (SIGINT, SIGTSTP, SIGCHLD, SIGCONT) for suspend, resume, and termination
  • I/O redirection (<, >) using dup2 and Unix file descriptors
  • Pipelining between tasks using Unix pipes
  • Robust state tracking (Ready, Running FG/BG, Suspended, Finished, Killed)
  • Event-based logging for task lifecycle changes

Skills:

C, GDB, Valgrind, Unix, Process Management, Signal Handling, Inter-Process Communication

Yahtzee Multiplayer Android Mobile Game

Developed a real-time multiplayer game supporting multiple devices using Firebase Realtime Database for backend synchronization. Implemented join-code sessions, real-time game state updates, and turn-based logic enforcement to ensure a consistent gaming experience across all connected players. Designed an intuitive Android UI for gameplay and results display.

Features:

  • Join-code multiplayer sessions
  • Real-time game state synchronization
  • Turn-based logic enforcement
  • Android UI design using XML layouts for gameplay and results display

Skills:

Java, Android Studio, XML Layouts, Firebase Realtime Database, Mobile App Development, UI Design, Multiplayer Game Logic

Campus Workshop Registration Management System

Built a command line system using Java JDBC and Oracle to manage campus workshops and student registrations. The application initializes its database from an external SQL script, then provides a full menu‑driven interface for searching workshops, viewing tables, and managing registrations with real‑time validation and capacity checks.

Features:

  • View and search workshops by ID, title, or category (supports partial matching)
  • Display registered students and total enrollment for any workshop
  • Add new registrations with date stamping, capacity enforcement, and duplicate prevention
  • Delete registrations with confirmation and success/failure feedback
  • Robust CLI with input validation and clean, readable output formatting

Skills:

Java, JDBC, Oracle SQL, Command-Line Interface, Database Management, Data Validation

Binary Bomb Reverse Engineering Project

Defused a multi-phase compiled binary executable by analyzing control flow, stack usage, and register state at the assembly level. Used GDB and objdump to reverse engineer phase logic without access to source code, carefully avoiding runtime failures.

Features:

  • Multi-phase binary analysis with failure triggered execution paths
  • Low-level debugging using GDB breakpoints and step-through execution
  • x86-64 assembly inspection to infer program logic
  • Stack frame and calling convention analysis
  • Defensive debugging to prevent unintended program termination

Skills:

C, x86 Assembly, GDB, objdump, Unix, Reverse Engineering

Connect With Me

Location: Fairfax, VA, USA